"Warning from the underworld!" Whenever these Three Kingdoms killing black words swipe the screen, the old players will always smile. From Jie Xu Sheng to Shen Zhuge , from Ghost Lu Bu to Mou Diao Chan, these generals with various prefixes have long become the traffic password of the Three Kingdoms-themed games.
Turning the pages of the history books of the Three Kingdoms, we will find that although 1,192 recorded figures have emerged in this magnificent history, there are very few people who are really suitable for the core of military commander design. If the update rate of 2 to 3 new generals per quarter is averaged by the head game, it will face the dilemma of "no general in Shu" in less than three years.
What's more, the high-star generals in the game must match the historical status, and you can't always design the post governor as a five-star god general, so that Pan Feng has the combat power to rival Lu Bu. This is like filming "Romance of the Three Kingdoms" will always need Liu Guanzhang as the protagonist, but the audience is also eager to see the new plot line of "If Guan Yu Guards Jingzhou".
It is this dual effect of the creative dilemma and the player's expectation that gave birth to the way to break the game of the realm generals and SP generals. In "The Shore of the Land", we have seen SP Lu Meng who crossed the river in white; In "Three Kingdoms Strategy Edition", I met the different heroic appearance of the young Sun Ce. These special editions of generals are like a prism of history, retaining the core qualities of the ontology while reflecting the brilliance of the characters at different stages. In this environment, "Three Kingdoms: Conquering the World", as a rising star, is also the trend of the times to become an SP general.
It is inevitable that all kinds of Three Kingdoms games will produce SP generals, and more importantly, whether you can grasp the strength of the generals. SP generals are never a simple skin-changing trick. A truly successful special release requires a delicate balance between historical research and gameplay. The reason why Xu Sheng was named a god in the "Three Kingdoms" world is precisely because the setting of "Ancient Ingot Knife, Wine and Fire Killing" perfectly fits the wise and brave image of "Doubtful City Retreat Cao Pi" in historical facts; Some SP generals with broken stats will be jokingly called "Netherworld Design" by players.
The editor believes that if the SP generals can go through the triple tempering of the historical consultant team to examine the turning points of the characters' lives, the gameplay designers to refine the core traits, and the balance test team to conduct hundreds of actual combat deductions, to ensure that each SP character is not only a parallel universe of historical figures, but also a new puzzle piece of the strategy system, it is also worth looking forward to. On the premise of respecting the historical skeleton, rewrite the historical moment with your own hands, so that those legends that could have happened will bloom with new brilliance at your fingertips, who can refuse such a temptation?
From board games to mobile games, from cards to strategy, SP generals have quietly become the digital carrier of the culture of the Three Kingdoms. They are not a skinning technique to overdraw the value of IP, but a new window for game developers to have a dialogue with history.