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RNG refused to lose three in a row, and the first top laner in LPL was born, with a winning rate of 78%, and AL lost in the final game

Hello LPL viewers and League of Legends summoners, this is the World Game Exchange.

LPL played the first round of Group B yesterday, and after six games, UP became the new dark horse with a 2-1 record, while RNG successfully counterattacked AL in the last game, bringing surprises to the audience.


After the match, Group B will also be the most unpredictable group in the LPL.

RNG refused to lose three in a row, and AL was upset in the endgame

RNG has always been the object of ridicule from the audience, and yesterday it ushered in its debut in the second stage, and most of the audience did not expect much from this team, RNG also lost the first two games as everyone predicted, but the last RNG really brought a lot of surprises to the audience.


In the match against AL, RNG successfully defeated the opponent in an upset and refused to lose all in the first round.

In this game, RNG's early processing was very good, several waves of early collisions were dominant, and Tangyuan's Aurora won a 4-0 head start, and the advantage was still very big.

As a result, the game was twists and turns, Tangyuan entered the field 4-0 and directly sent the head away, Shanks Yongen was also outrageously empty and became an undercover team member, and there were big problems in the team battles on both sides.



In such a situation, Jiaqi stepped forward, and a wave of Eta Khan's team battle and three kills helped RNG take control of the situation.

Even if there are still mistakes in RNG later, with Kaisha + Gwen, the error tolerance rate of RNG team battles is still too high, and in contrast, AL pays the price for its own problematic early and mid-term processing.

LPL's first top single was born, with a winning rate of 78%

The biggest contributor to RNG's victory in this game is Kai'Sa of Jiaqi in the lower lane, but in addition to Kaisha, another hero worth mentioning is Gwen, in yesterday's game, Gwen won all five appearances, a total of five appearances in six games, which shows how strong Gwen is in the current version.


Among them, both the UP and AL teams used Gwen twice, and the record of the two teams is 2-1, and they both lost without getting Gwen, and RNG was able to beat AL in an upset, and Gwen also has a lot of credit.

If combined with Gwen's data since the start of the game, Gwen's total win rate is as high as 78%, and only LNG's Zika lost twice with Gwen, and it was also the poor performance of LNG teammates that lowered Gwen's win rate.


The reason why Gwen is so strong is because the new version changes have made adjustments to Gwen's early and late abilities, Gwen's laning ability has been greatly strengthened, although the late output has been weakened, but the impact is not great, after the strengthening of the early and middle stages, Gwen can better spend his development period, and after being able to make his own core equipment faster, the teamfight output is still considerable.

For the online version, the LPL pattern has ushered in changes

Judging from the progress of yesterday's games, I personally think that the current pattern of strong teams in the LPL division has changed to a certain extent due to the change of versions, and many teams that played strong in the line change version may not be so strong in the line version, TT and AL seem to have been affected by the version.


Judging from the content of the game, it is obviously more difficult for the team AL who finished second in the first stage to win the game, except for the one that played TT was relatively easy, it was quite difficult to play UP and RNG.

The game against UP was really won by Gwen of the Holy Gun Brother, and the later game against TT cut a luxurious personal record of 12-0-12, but AL lost immediately after Gwen, and from the perspective of player performance, Shanks' problem is very big, and Yon, who was good at it before, suddenly won't play.

Personally, I think that the decline in Shanks' strength may be similar to Crème's related to the version, the lane version is more dependent on the player's individual ability, and the lane change version has more team action, and many players who are not enough to play well can also play well.


Later, you can focus on it, take a look at the performance of the two teams of NIP and TES, and see who will eat the benefits of the lane change version, and who will become a strong team in the LPL division in the lane version.

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